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Art Director - Media Artist

MINERVA GALAXY

Frozen Frontier

Plot Overview:

Frozen Frontier is an epic tale of exploration, discovery, and the ethical challenges of resource exploitation in a beautiful yet dangerous frozen world. The vast and enigmatic Minerva Galaxy, a newly discovered star system on the fringes of known space. 

At its heart lies the planet Glacium, a mesmerizing frozen world shimmering with mysterious, untapped mineral wealth. Glacium's breathtaking ice landscapes conceal a hidden treasure trove of rare minerals, vital for humanity's next technological leap.

Genre:

Global art challenge [2022], 

Sci-Fi Adventure, Fantasy.

Contribution:

Animation, VFX and sound design.

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Concept

In a distant future, humanity has exhausted Earth's resources and has turned its gaze to the stars. Minerva Galaxy: Frozen Frontier follows the daring and diverse crew of the starship Aurora, tasked with exploring Glacium and establishing the first mineral extraction colony.

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AI companion

As humanity reaches for the stars, the crew of the Aurora shows that the spirit of adventure and the quest for knowledge must always be tempered with respect for the worlds we seek to understand and utilize. LUNA: An AI companion with a holographic form, she assists the crew with data analysis, navigation, and communication. Her advanced algorithms provide valuable insights into Glacium’s geological mysteries.

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Animation

The animation blends elements of adventure, science fiction, and environmental themes as the crew navigates the harsh, frozen terrains and uncovers the planet’s secrets.

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Visual Style

Minerva Galaxy: Frozen Frontier features a visually stunning blend of hyper-realistic ice landscapes and imaginative alien geology. The animation uses a desaturated colour palette of icy blues, shimmering silvers, and vibrant mineral hues to create an otherworldly aesthetic. The character designs are sleek and futuristic, with detailed attention to their gear and environmental suits, emphasizing functionality and style.

THE EXPLORER

Fluid effects for real-time environments

Natural environment simulation system to generate fluid effects for real-time environments that can be used in games and cinematics.

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